← Back to Search

MOSS-VoiceGenerator: Create Realistic Voices with Natural Language Descriptions

☆☆☆☆☆Mar 30, 2026arxiv →
Kexin HuangLiwei FanBotian JiangYaozhou JiangQian TuJie Zhu+8 more

Abstract

Voice design from natural language aims to generate speaker timbres directly from free-form textual descriptions, allowing users to create voices tailored to specific roles, personalities, and emotions. Such controllable voice creation benefits a wide range of downstream applications-including storytelling, game dubbing, role-play agents, and conversational assistants, making it a significant task for modern Text-to-Speech models. However, existing models are largely trained on carefully recorded studio data, which produces speech that is clean and well-articulated, yet lacks the lived-in qualities of real human voices. To address these limitations, we present MOSS-VoiceGenerator, an open-source instruction-driven voice generation model that creates new timbres directly from natural language prompts. Motivated by the hypothesis that exposure to real-world acoustic variation produces more perceptually natural voices, we train on large-scale expressive speech data sourced from cinematic content. Subjective preference studies demonstrate its superiority in overall performance, instruction-following, and naturalness compared to other voice design models.

Explain this paper

Ask this paper

Loading chat…

Rate this paper

Similar Papers